Vampire Summoner’s Rebirth: Summoning The Vampire Queen At The Start

382 New Undead-type Familiar Summons!



—–

I began absorbing the Spirit Orbs one by one rapidly. I didn’t really had the time to sit down and meditate. Because they were not becoming my strength but new Familiars, I had no need to particularly sit down and wait for the energies to stabilize into my body. However, my absorption of these Undead ended only at the Skeleton and Zombies.

The Skeleton Knights and the Rotten Giants were E and D respectively, which I couldn’t absorb just yet… Although I am sure I should be able to level up the Skill enough to be able to absorb them eventually. The Summoning Skills were close to leveling up soon, so summoning E Ranked Familiars might be possible within this week.

However, for now, I decided to save the rest and look at my brand-new Spirit Familiars, which were indeed Undead themselves.

—–

Name: Bone

Type: Undead

Rank: F

Race: Black Skeleton

< Health Points: 100/100 >

< Strength: 130 >

< Agility: 90 >

< Vitality: 100 >

< Intelligence: 70 >

< Dexterity: 70 >

Buff: +4 Strength, +4 Vitality

Skill: [Steel Bones] [Aura of Intimidation] [Bone Projectile]

Growth: 0/50

—–

—–

Name: Rot

Type: Undead

Rank: F

Race: Blood Zombie

< Health Points: 160/160 >

< Strength: 90 >

< Agility: 70 >

< Vitality: 160 >

< Intelligence: 60 >

< Dexterity: 60 >

Buff: +4 HP, +4 Vitality

Skill: [Self Regeneration] [Aura of Famine] [Undead Wall]

Growth: 0/50

—–

They had changed from how I remembered the Monsters themselves. The Skeletons turned Black and wore some black armor over their bodies, although it was rusty. They also didn’t come with weapons like the others. Meanwhile, the Zombies red mostly red, with bloodshot eyes. They were certainly frightening to see for someone that had never seen undead before, maybe even more than the original Zombies.

These two Undead had particularly become stronger than their original ones. The Skeletons were more resilient and held immense physical prowess. Meanwhile, they also had some amazing Skills such as Steel Bones which enhanced their Physical Damage Defense by +50% while activating it, their Aura of Intimidation that weakened foe’s stats depending on how many there were accumulated, the more the better, and then Bone Projectile, which let the Skeleton sacrifice a body part to launch as a powerful long-ranged attack at the cost of part of their HP.

Meanwhile, the Zombies had the power to self-regenerate from large wounds and attacks quite rapidly, while their Aura of Famine weakened foes as well, the more the merrier. Aura of Intimidation lowered foe’s Attack while Aura of Famine lowered their Defense. Meanwhile, the Zombies also had the power of Undead Wall, an ability that can be activated only when there’s at least two of them closer, they unify as a wall of dead flesh that triples their physical and magical defense. However, upon activation, they disappear as cards, similarly to Apul when he turns into juice or an apple to consume.

The Undead Walls can move by my commands apparently but die off after some time. Nonetheless, they’re perfect to be used as strategic points, or to build barricades when fighting large quantities of foes at once, which is ideal if I want to earn enough EXP to Level Up in the future.

“W-Wow, did you just make the zombies and skeletons your familiar spirits?! That’s a thing?” Asked Erdrich in astonishment.

“So he can turn just any monster into one, huh?” Wondered Chris.

“So cool…” Eric seemed to have completely changed his view of disgusting Undead, as he seemed to admire the two I summoned, who followed my very commands.

“Can’t you also turn the Rotten Giant and the Skeleton Knights?” Wondered Erika.

“I wish but I am limited to my Skill Levels. The nest time I level up the Summon Creation Skill, I should be able to use the Skeleton Knights, but the Rotten Giants are too strong, so I’ll need to level up the skill again, perhaps.” I said with a pragmatic tone of voice.

“Wow so you can’t just summon whatever you please, huh? Even Summoners who are so cheat-like go their own limits.” Chris analyzed.

“I also have similar limits… My [Doll Creation] Skill can only let me summon around forty Dolls at once, and in exchange of a lot of MP… I need to level up the skill as well so I can bring more.” Erika said. The other day I helped her see the limits of her Skills to analyze them in more detail and in that time we discovered her current limit was forty dolls.

However, because her MP is very closely tied with her own energy and stamina due to lacking a body that generates energy by itself like our fleshy bodies normally do, she cannot overuse her MP, and it is usually over 50%. Below that, and she’ll get even worse than Elisabeth. So usually, twenty dolls is her actual limit without overdoing it, and what I had recommended her.

“Summoners are also quite limited.” I said. “Well, the stronger we grow, the more Summons we can bring with ourselves. Erika is also a Summoner so that makes me feel like we are not as rare. And well, everyone is technically a summoner of their own Spirit.” I said with a sigh. “Nonetheless, these guys might prove to be very strong, and they have no apparent weakness to holy light, I believe.”

Because they’re Spirit Familiars made out of spirit energy, they lack any element, like all my other spirits, and are element-less. Therefore, they have no weakness to any particular element, nor are particularly strong against another unless they conjure an elemental attack, but those are rare and only three of my Familiars have a proper elemental attack Skill.

“So I can conjure Exorcism and they won’t die?” Wondered Elizabeth.

“Yeah, they’re technically not corpses… Chris, try to take this one down.” I said, as Chris nodded and suddenly began to hit the Zombie until it finally disappeared. It took him a while.

POOF!

It quickly turned into light bubbles and disappeared.

“Woah, it is really not a normal Undead at all…”

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